Situation
After Christmas, Marion dispatched Lieutenant Colonel Hugh Horry to determine the troop strength of the Crown forces in Georgetown and, if possible, to capture a Crown officer to gain information. Seeking breakfast at the White plantation, Horry found his repose interrupted when a sentry warned of an approaching British force.
The British forces are accompanying two young ladies to the White plantation. Once the Rebels show themselves the player should be informed that he must put the ladies’ safety before all other considerations. The British win if they drive off the Rebels and are able to deliver the ladies to the plantation.
The Rebels win if they break the British Force Morale. They gain an additional bonus if they capture either of the two ladies.
On hearing the approach of the British the Rebels deployed out of the White plantation house, with the skirmishers heading for the trees
and the militia forming up to the front and rear.
Meanwhile, the Loyalist militia marched up the road with the ladies in tow
And the cavalry cantering through the wheat fields.
With a lot of cavalry heading towards them, the Rebel skirmishers decided that retreating behind a fence was a good idea.
The cavalry managed to successfully jump the fence but were immediately fired upon by the Rebel militia and were soon fleeing the battlefield.
The Loyalist militia continued down the road even though then could hear the slaughter of horses in the distance.
The Rebels formed line and poured fire into the Loyalists, who soon turned tail and ran.
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