We played another game of Sharp Practice set in the American Rebellion, this time based upon the Richard Clarke Tussle in Trumpboro scenario.
In this scenario it has rained heavily and the British under the command of Major Sir Gerrard Mandering, have despite their best efforts have been unable to keep their powder dry. Sir Gerrard was, however, unperturbed. He would attack with the bayonet and tomahawk, relying on British steel to clear the rebels from the town. The Rebels, luckily, have access to an ammunition cart, so have been able to re-supply enough for each group to fire one volley.
Luck definitely wasn’t with the British, as the Rebels managed to deploy several units into Trumpboro.
The Rebels looked around and could only see a few skirmishers in the distance.
However, their mates soon turned up.
The light infantry advanced
And were joined by their American friends in the Queen’s Rangers.
The Rebel frontiersmen, leapt over the fence, fired a volley, killing two Brits. However, they failed to make contact with the British.
Back in Trumpboro, the state line were moving out from the crossroads, with the continentals making a meal out of getting over the fences to the south of Trumpboro.
The light infantry, with help from the Queen’s Rangers pushed the frontiersmen back but the state line were lurking behind the fence.
The grenadiers advanced rapidly along the road only to be hit by a volley of musket fire from the rebels manning the crossroads.
They were soon seen off by a bloody bayonet charge leaving a single grenadier to help his wounded officer to the medical station.
In retaliation the main column under Sir Gerrard charged the rebels and soon they were in disarray and running for their lives.
The game was called at this point as the Rebel force morale had plummeted and the British skirmishers were closing in to kill off the last of the Rebel skirmishers.
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