A large turn out this week, with in the first corner, a 15mm WW2 1940 Operation Sealion game using the Great Escape Games "Iron Cross" rules.
Opposite we had a game of To the Strongest Ancients, this time in 6mm, looking nice, but testing the eyesight!
Next down the hall, Rob and Tony played a trial game of "Gangs of Rome" using Rob's shiny new stuff. By the end both players said it had been OK, with some mixed views emerging regarding the rules, but it looks like this will be coming back to the tables again.
Then we had, "Congo"!
20 months after Simon buying these rules at Warfare 2017, the "Force Publique" finally hit the tabletop. Despite losing, due to Chris being able to end the game before Simon's gallant lads could capture the giant gorilla, Simon said the rules were "alright" (such ringing endorsement is rare!). The rules were considered fairly simple but quite elegant and still challenging. A fun game of Colonial Exploration, not an accurate simulation of 19th century Sub-Saharan African Warfare. While not considered a staple wargaming diet, they were considered good for an occasional diversion into the days of Empire.
In the far corner we had a very nice looking, compact game of 'For King & Parliament', in 6mm. This game will also be appearing at "The Joy of Six" on Sunday.
In the back left corner Colin, Fred, Malcolm and Ian played an Impetus fantasy game, Lord of the Rings style.
The right wing of the forces of Isengard were rapidly ambushed by Elvish archers, destroying a unit of Warg light cavalry. Meanwhile units of Trolls and Orc berserks blundered forward, the Trolls coming under telling fire from the elvish archers hiding in a wood. The trolls then broke and rampaged towards their rear, badly damaging a supporting deep orcish pike unit. The progress of the Orc pike block was then further impeded by their own berserks charging across the centre of the battlefield.
The Rohirrim launched a Cavalry charge from cover, destroying these berserks, while simultaneously infantry units rushed forward to protect the cavalry from immediate counterattack.
A bloody affair, the game being concluded with the both the Rohirrim and the Isengard orcs close to defeat.
Lastly we had a Too Fat Lardies, Dux Britaniarum game - Vikings vs Irish
This game saw Vikings (see TFL Special) vs Irish (from the Raiders supplement). The scenario was a Viking raiding party having found their way into Strangford Lough, intent on raiding the settlement at Newtownards (no we had no idea why either!).
The Vikings landed and split into two groups, the elites and warriors heading right to the front of the church and the levy to the left, to establish a secure perimeter for the withdrawal, behind the church.
The Irish however turned up from an unexpected direction and quickly descended on the Viking levy, before they managed to form shieldwall. While the Viking levy reeled backward, the Viking leader brought his elites and a group of warriors around the church the threaten the rear of the Irish line.
Faced with this double threat, the Irish lord split his force, sending one unit to hold off the remains of the levy, while two groups faced off with the Viking elites and warriors. But this did not go well for the Irish and quickly one group of Irish warriors, complete with their Lord, were in full flight, while the other remained embattled with the Vikings.
However, the Irish skirmishers emerged to encircle the Vikings and pelt them with spears, racking up shock points. Then the Irish bowmen crept out of the woods and slaughtered 3 elite warriors in a single turn (3 sixes on 4 dice!).
Against such demon archers and with the longship to Valhalla rapidly filling up, the Viking lord decided to call it a day and head home!
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