This Thursday saw the Spanish guerrillas making an
appearance on the table, using the Too Fat Lardies Sharpe Practice 2 rules. We
played “sweep the table”, with the French foraging for supplies and the Spanish
guerrillas trying to stop them.
The French dragoons dashed forward, catching Julian Sanchez’s
lancers at the stand. However French dice rolling was not great and the
Dragoons lost by 1 and got pushed back. Meanwhile, the French light infantry
dashed forward to occupy the central farm (and seize some pigs!). However two
groups of Spanish Militia rolled forward and delivered two very effective
volleys, driving the French light infantry from the walls. Meanwhile Sanchez’s
lancers charged the recoiling Dragoons, routing them.
With the Dragoon’s routed and the Light infantry retiring,
the main French column, still labouring at the rear (suffering from some appalling
activation chit pulling), decided to about-face and retire. So ended the first
Sharpe Practice 2 outing for the Spanish.
Lessons learned: Militia seem too powerful. Yes, they can be
hard to manoeuvre and once you start them firing, they won’t stop. However, 10
muskets per group make them quite effective. The French ‘light column’ needs
more leaders. With only 3 leaders, when one is
attached to the Dragoons and one to the light infantry, then the 3 groups of
regular infantry have to be led by one leader.
Elsewhere in the club, we had Konflikt ’47, which appeared
to be receiving a mixed reception. The was also a very pretty WW1 tank game
underway.
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