Wargaming from Hertfordshire & Beyond!

Saturday, 19 December 2020

A Bit of a Rum Do off Cadiz

Once again our intrepid reporter rushed across time and the Mediterranean to meet a small Spanish treasure fleet returning from Montevideo to Cadiz in October 1804. Little did they know that the British had their covetous eyes on the gold and silver. Almirante Banks sailed his flotilla onto the table and instead of heading for the safety of Cadiz harbour veered towards the oncoming British. This was going to be interesting. Phil, Tony and Malcolm turned to intercept undaunted by the sight of a Spanish 3rd rate heading towards them. Chris’ flagship ploughed on but with its inexperienced crew found its gunnery less-than effective. Tony and Phil took damage but headed on towards their main prize, the merchantman.

Over on the other side of the table it looked like a small ships war would ensue as a trio of Spanish Brigs emerged from Cadiz harbour to meet their British counterparts. Shots started to be traded but Spanish progress was painfully slow.

Back with the Atlantic fleet, Chris behemoth tried to manoeuvre but found that a large ship, inexperienced crew and frantic changes of course was a lethal cocktail. This looked entertaining. Having been seemingly abandoned by Almirante Banks the merchantman was stopped by a Tony taking a ram and then boarding. Spectacular if unorthodox tactics. Phil then fired into the merchantman administering the coup de grace and also setting it on fire. Watching his inept Admiral finally crash his flagship onto the large island.

 

Dave and his Spanish frigate hove into view pursued by Malcolm.


The Spaniard poured fire into Tony’s stricken frigate and another ship began to blaze.

Back at Cadiz harbour things looked grim for Spain. Two brigs caught fire and sank leaving Rob’s frigate to deal with three British Brigs. Although not sunk it too was reduced to a fireship and would not be welcome in Cadiz’ teeming harbour.

With two brigs, a frigate and the merchantman ablaze, plus the mighty 3rd rate foundering on the rocks, it was a pretty decisive victory for the British at least in numbers of ship losses. However Captain Tony RN had lost his own ship in the process and the gold was last seen slipping into the icy waters of the Atlantic.

After the battle a monster from the deep was detected in the area…

Simon

Saturday, 12 December 2020

Nastiness at Narasara

Once again our intrepid time-travelling war reporter packed his travel bag  and headed from the Golan in 1973 to Armenia in 336AD. The forces of Imperator Constantius II codename “Malcolm” was facing the Sassanid General Narses otherwise known as “Phil”.

In the run-up to Thursday there had been some surprise as to how few units there seemed to be. Sassanid double-armed cavalry and Roman Legionaries are pretty powerful troops....but pricey in points!

Phil had deployed with a largely infantry centre and cavalry flanks. Malcolm responded in kind albeit with weaker wings and a powerful centre. It looked like a game of which would collapse first, the Sassanid centre or the Roman wings.

Undeterred by numbers and quality Phil pushed his centre aggressively forward. As usual Chris had a sluggish start on the Sassanid left and Rob advanced on the Sassanid right albeit he did seem fixated on the elephants.

Malcolm pushed the massed cohorts to engage leaving Dave and Tony to try to hold the wings.

First blood went to Rome as a Sassanid light cavalry unit died in a hail of archery. Unfortunately for Rome that was to be their sole “unit kill” that day. Malcolm’s seasoned legionaries moved into combat but inflicted a single disorder, suffering two in return. This wasn’t in the plan!

The superior Sassanid cavalry soon began to wreak havoc on the Roman flanks. 

 

Tony lost cavalry and found himself facing elephants emerging from the woods.


Dave lost light cavalry and cavalry, but was holding the flank until Chris sneaked a unit of lights through a gap to dash for, and capture the camp.


Malcolm lost a Legion to a determined unit of javelin men, and then Tony lost more cavalry. Chits of 1 and 2 saw the adjacent light cavalry break and it was Game over....

All a bit of a massacre.

Over in one hour twenty.

Best summed up by a plaintive cry from Walkern Road....”we haven’t even had time for coffeeeeeee....”

Next week we try to find our sea-legs and head back to the world of “Black Seas”. Will we remember the rules??”

Simon

Saturday, 5 December 2020

Return to the Golan Heights...

Thursday night saw our much travelled war reporter return to the bitterly contested Golan Heights in October 1973.

The game was set in the desperate first 48 hours of the Syrian offensive as the Israelis tried to prevent the massed Syrian armour breaking through before Israel’s reserves could enter the fray.

Six tough T55s took on a trio of Centurions supported by a pair of Supershermans.

With their “poor gunnery” and only 8 turns to play with the Syrian armour surged forward....except for one of Rob’s tanks that decided that sitting in a copse engaging in a long-range gunnery duel was a sound tactic.... if only to guarantee personal survival.


The Centurions rushed into their prepared defences and started to fire, but to little effect. Chris’s Shot Cal then became a magnet for all the Syrian crews and eventually died thanks to a flank shot.

Things looked grim for the embattled Israelis as they failed to take out Dave’s lead T55, and the Syrians began to outflank the Israelis. The first lucky break came as Malcolm drew his chit from the bag ahead of Dave, and scored a catastrophic strike on Dave’s 2nd T55’s flank.

 

Phil then advanced his Supersherman, using Chris's burning Shot Cal as cover. Unfortunately he drew the fire of several T55's and quickly succumbed.


As the Israelis began to give ground and retire to other positions they were amazed to see one of Tony’s tanks appear over the hill and ram a Supersherman. Effective as the Sherman crew bailed out but ultimately futile as the T55 itself fell to Greg’s gunnery. 


This left the Israelis with two operational tanks vs three Syrian. Through the dust and din of battle the Syrians began to hear the squeal of tank tracks as the Israeli reinforcements rolled into action....

The game had proved very tight, and quite balanced. It could have gone either way, which for me makes a good game.

Simon

Monday, 30 November 2020

Unpleasantness on the Thessalian-Thacian Border

After a short sojourn away our intrepid war reporter rushed to Northern Greece to witness the ongoing border conflict between Thessaly and Thrace. Several weeks ago the Thessalians took a hell of a beating and this game would be fought over the same ground. Would they have learned lessons and changed tactics? Once again Chris led the Thessalians, so the answer to our rhetorical question would probably be “no”. The wily old fox Phil deployed the Thracians.

Going first, Tony’s Thracian right wing stubbornly refused to move despite orders from the centre. Was the stench of treachery in the air, or was it just Tony’s old gilet? Nobody knows, but there was some communication between the opposing commanders. Undaunted by his underlings tardiness, Phil pushed the Thracian centre forward occupying the small wood to their front, whilst Rob advanced his cavalry on the Thracian left. In response the Thessalian hoplite-heavy centre started to tramp forward in the hope that they could break through before the Thracian cavalry advantage told on the flanks.

This time the Thracian javelins didn’t appear as effective as two weeks ago, and the Thessalians seemed to be weathering the missile barrage reasonably well. However Malcolm lost his light cavalry and the Thracians saw their chance to charge through the gap. An ominous development……

Just as the Chris’ Thessalian centre was starting to inflict serious damage on their Thracian opponents, they saw that to their rear, both camps had fallen to the marauding light cavalry unit and thus had to re-deploy their own light troops to try to re-take them. The advance was starting to falter.

Finally, the Thracians managed to turn the Thessalian left flank and in the ensuing melee wounded their general by judicious use of their Stratagem, and the resulting chit forced him to retire from the field yielding another two coins and victory on the day to the Thracians.


 
The game was actually closer than it looked. One more turn would almost certainly have seen at least one camp and three coins retaken by the Thessalians, and several Thracian units were in dire need of a “rally”. That said, the Thessalian flanks were irreparably gone and their victory was just a matter of time.

Simon

Monday, 16 November 2020

A visit to Port Royal

I briefly visited Port Royal and took a few pictures. The following text is taken from the "Jamaica National Heritage Trust" boards around Fort Charles, which was unfortunately closed.

 

The Sunken City

By the year 1692, the year of the terrible earthquake, the city of Port Royal was heavily built up and crowded onto 51 acres at the tip of a sand spit. At this point Port Royal’s estimated population was estimated to be at 6,500 with 4,000 whites and 2,500 enslaved Africans, all living in approximately 2,000 houses. Many of the houses were quite luxurious; many were constructed of brick and reached up to four stories tall. Most of the large warehouses and the finest homes were located along the harbour. Many shops and humble dwellings had been constructed among these larger houses. There were a large number of taverns and shops, numerous public buildings, an Anglican Church, a Jewish Synagogue, and a Quaker meeting room. In addition several forts and batteries were built around the perimeter of the town.

On the morning of June 7, 1692, a series of three devastating tremors, each worse than the one before, destroyed the town and plunged 33 acres of land - along with many homes and people into the sea, leaving only an 18 acre area above water as a small island cut off from the rest of the spit. All the wharves fell into 40 or 50 feet of water and were followed by the houses on the streets as far back as Jew Street. A terrible wave of water followed the quake. to fill the vacuum left by the land. Fort Charles was damaged, while Fort James, Fort Rupert and Fort Carlisle all disappeared beneath the sea. Some 4,000 people eventually died from the quake, the subsequent tsunami and the chaos that followed.

Morgan's Line

Morgan’s Line, also referred to as Morgan’s Wall, was originally called Morgan's Fort. It was named after the famous privateer-governor Sir Henry Morgan. Morgan was one of the most famous buccaneers of Port Royal. Originally from Wales, Morgan came to Jamaica with the forces of Penn and Venables in the English invasion of 1655. He stayed on and became a privateer in Port Royal. His days as a privateer were immensely successful. His raid on Portobello in 1668 yielded a total plunder of 250,000 pieces-of-eight. This is equal to £155 million today or US$240 million. The impact of this fabulous wealth on a tiny sandbar settlement can only be imagined and he enabled Port Royal to be sustainable in this period.

Later he became an agent of the Crown and served as Lieutenant Governor of Jamaica in 1678 and 1680 -1682. He ended his life as a wealthy planter with three estates, a large number of enslaved African workers and a thriving business In sugar and rum production. Morgan was a great enthusiast for defensive works and oversaw the construction of many of Port Royals’ defences. Originally located between Forts Charles and Rupert, the construction of Fort Morgan was completed in September 1697 and eventually held 16 guns. Today fragments of this wall made of large square cut limestone blocks can still be seen as it runs from the square and on to the Prince of Wales Line.

Fort Charles

Fort Charles formerly known as Fort Cromwell was the first fort to be erected in Port Royal. Its construction started soon after the invasion of Jamaica in 1655. This fort is still considered to be the oldest surviving monument of the British occupation of Jamaica. In 1662 Fort Cromwell was renamed Fort Charles in honour of the restored King of England, Charles II, who came to the throne in 1660. Originally, Fort Charles was almost entirely surrounded by water and was constructed somewhat like an 18th-century floating castle with a simple tower. It was intended to protect the entry to the harbour.

Between the years 1656 - 1770 the fort underwent several construction phases. In 1662, 40 men were hired to complete the platform around the tower at Fort Charles. By 1667, the fort had 36 guns and by 1765 Fort Charles had achieved its full capacity and it had 104 guns and a garrison of 500 men. By 1724 the fort had been enlarged to the North and joined on to the sea wall of the town. Of the two buildings in the courtyard, the larger one dates from before 1699, and the smaller one before 1724. These restored structures were once occupied by Admiral Horatio Nelson, who passed his examinations as a lieutenant in April 1777.

The 18 year old Nelson left for Jamaica in May of that year. Other outstanding naval men associated with the history of the fort include Admirals Benbow, Vernon, Rodney and Parker.

Fort Charles' impressive guns were very rarely fired in anger, in fact they were used mainly to salute ships coming In. A different number of shots was used depending on the rank of officer on the ship. One exception was firing at the pirate Captain Joseph Bannister and his ship The Golden Fleece in 1684. Bannister was arrested for piracy, but at night he slipped out of Port Royal under the guns of Fort Charles. The commander of the fort at that time, Major Peter Beckford, saw him too late and Bannister passed 14 of Fort Charles’ 17 guns before being spotted, so just three guns hit him and he was able to escape.

The fort was partially destroyed in the 1692 earthquake and sank 31/4 ft into the ground. It was rebuilt in much the same form as it exists today. The metal rings which are still secured in the front wall were actually used for mooring ships which sailed into Chocolata Hole (now the parking lot). The wooden walkway known as Nelson's Quarter deck was destroyed by the 1951 hurricane. It was rebuilt by 1953 with timber brought from Belize.










Friday, 13 November 2020

Caesar in the Carry Bean

Julius Caesar decided to head back to Gaul after his brief invasion of Britain; the local weather and diseased hairy a***d barbarians were just too much to handle.

The fleet having set off they encountered a very unusual storm and several ships lost their way and after several weeks at sea eventually sighted land in what appeared a warm, green and inviting land. The locals called it the Carry Bean.

The troops disembarked and were formed into units.

 
Legion (Foundry Miniatures with Warlord Centurion)

 
Legion/Legion Recruits (Foundry Miniatures with Warlord Optio)

Tribal Slingers (Warlord Games)

Gallic Warband (Black Tree Designs)

Gallic Cavalry (Foundry Miniatures with Essex leader)

Numidian Skirmishers (Foundry Miniatures) & Numidian Cavalry (Warlord Games)

Iberian Caetrati (Foundry Miniatures)

This will allow all three of the Infamy, Infamy Late Republic forces to be created once I add the Iberian Cavalry.  


Saturday, 7 November 2020

Carnage in Koln

Cologne/Koln, March 1945. A report from a journalist embedded with the US Army’s 3rd Armoured Division.

Last night US armour tried to break through to the Hohenzollern Bridge, fighting in the streets of Cologne. One of the new factory fresh M26 Pershings joined a seasoned troop of Shermans, with the Shermans acting in concert and the Pershing pushing alone along the North of the table. 


The Panther reported to be in the area was nowhere to be seen or heard, but a lone Panzer IV soon made an appearance turning to engage the M26. It obviously didn’t know what is was facing as the Pershing’s 90mm gun made short work of it with a single shot. 11 attack dice is a pretty powerful gun!

Greg’s Panther then leaped into action from its lair. Using its “fast” attribute it raced cross table deftly manoeuvering along the south edge of the table using buildings as cover. A tense turn as Tony’s 76mm –armed Sherman tried and failed to take on the Panther, only for Greg to kill it with another single shot. Turning north he also despatched Rob with a side shot. Ouch!!

Chris returned with the 2nd Panther and Tony and Rob returned on their game start line with less-than-mighty Shermans. Chris took cover around the railway station and rather ineffectually tried to duel with Phil’s heroic... or stupid... M4. That contest allowed Malcolm to slip the M26 into the railway yard and despatch Chris with a side-shot. Panther side-armour vs a 90mm gun. No contest! So far all kills has been catastrophic, with no “damage caused”.

Greg’s Panther continued North finding a rear-shot into Phil’s M4. The result a foregone conclusion and another pall of black smoke appeared over the table. Greg then went for Rob’s 75mm M4 instead of Tony’s better-armed 76mm gun-tank. For the first time no kill, but damage, and Greg closed in for the kill. However Malcolm returned from his success in the railway yard to race across the board and put another side-shot into Greg.

A victory for the Americans, albeit historically they ran out if time. The Germans blew the Hohenzollern Bridge leaving the Yanks in a race to reach “The Bridge at Remagen”.

I sense another game coming on...

Simon

Friday, 30 October 2020

Rome vs Carthage reprised...

So, our intrepid war reporter for “Sol” returned from deepest Scythia to the sun-drenched plains of Southern Italy to find the pesky Carthaginians still there. The game of two weeks ago was reprised but with sides reversed.

Phil started quite aggressively pushing the massed Quincunx in the Roman center forward. Malcolm did likewise on the Roman right, Chris remained passive on the left. Was treachery afoot?? With Dave “hors de combat” both Punic wings were left to Tony and he advanced, seizing the high ground on their right and advancing to meet Malcolm on the left. Not to be outdone Rob pushed the deep units of the centre forward to confront the Roman Legions. This was going to be painful.

The Chris/Tony battle on the Roman right settled into a tit-for-tat game of disorder but seemed to have no impact on the game. How wrong we would be! 


Malcolm soon destroyed a unit of cavalry and the Punic left seemed to be in trouble. Deft use of Velites only added to the Carthaginian woes. In the centre however Rob scored a victory when a combined slinger, elephant, Gallic warband attack on a Qincunx destroyed it in a single turn .The battle almost seemed to swing in favour of the Carthaginians.

Malcolm however continued his aggressive attack. One of the Carthaginian camps was stormed, a second cavalry unit destroyed and Numidians forced to flee off table. In the centre Rob couldn’t repeat his early feat and indeed his pachyderms were stuck behind his own units. A few disorders also made life far more difficult. Suddenly a one box gap appeared in the line of the Carthaginian right and a unit of Chris’ velites rushed through. Tony lost slingers and Chris some more Velites, but those losses brought the Carthaginians close to defeat. One more turn saw Chris’ lights storm the camp and claim victory.

A hard-fought game and one which was probably more even than the coin-count implied. Some poor chit-pulling for the Carthaginians was unfortunate and my the end Tony was decidedly grumpy. Still, if you will go and invade someone else’s country best watch out. A literally painful lesson for Crassus about 150 years later!

Simon

Friday, 23 October 2020

WAT...Somewhere Near Kharkov

 And now an exciting report from our Signal reporter on the Eastern Front.

Yesterday witnessed a hard-fought battle on the outskirts of Kharkov as the heroes of 2nd SS Panzer took on the massed Russian armour. T34s, one of the new SU tank destroyers and a mighty KV1 roared onto the table as the German armour of aged Stugs, a lightly armoured Marder and a lone Tiger closed to meet them. The lead T34 miraculously survived two shots from the Tiger’s deadly ’88, but lost dice. Not a good start. Then one of the T34’s lurking in a wood was picked off by the Marder. A to hit roll of double six added two more “hit dice” and the result was a catastrophic explosion. The unbuttoned commander bailed out leaving his crew too their fate. The NKVD would see him later...

 
 
However the Marder’s luck ran out and it too was picked off by the Russian armour. Still, it had killed a T34. Shame there are plenty more where that one came from.

The Tiger and the KV1 played cat-and-mouse until the Russian decided to try to outflank him. Poor movement dice meant he ended the turn staring down the barrel of the ’88. Next turn the KV1 came out first and he fired his 76mm at the front of the Tiger. A miraculous 5 hits and then the Tiger made zero...yes zero saves. Boom!!!

Things were looking grim for the Germans. Outnumbered in points and tanks, and the mighty Tiger hors de combat. However another T34 emerged from the woods on the south edge of the board and failed to acquire the low-slung Stug, also aided by the use of the "Impressive Bush" WAT card. This T34 was expertly despatched by Greg’s Stug. The pair of German Stugs then went a-hunting. 

The KV1 ended a turn trying to manoeuvre and fell to a flank shot by Greg, and Phil’s SU85 tried to cross open ground but ran out of luck with its drive dice and was caught in the open. Another flank shot from Greg and one dead SU.



That left Chris’ crippled T34 facing two Stugs. Chris decided to abandon ship preferring Siberia to death or a German prisoner of war camp.

The table was left to the Germans. Greg was declared the hero of the day and awarded the Iron Cross 1st class.

Simon